Difference between revisions of "Controls"
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== Pointer Button == | == Pointer Button == | ||
| − | To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other | + | To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other needed button as explained in the section below, to perform the action. |
{| class="wikitable" style="width: 250px; text-align:center;" | {| class="wikitable" style="width: 250px; text-align:center;" | ||
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!|Vive | !|Vive | ||
!|Keyboard/Mouse | !|Keyboard/Mouse | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- id="movement" | |- id="movement" | ||
|style="text-align:left;" class="anchorlink" | Movement [[#movement|Link]] | |style="text-align:left;" class="anchorlink" | Movement [[#movement|Link]] | ||
| Line 49: | Line 43: | ||
| Any Trackpad [Left/Right] | | Any Trackpad [Left/Right] | ||
| Q/E | | Q/E | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- id="power_console" | |- id="power_console" | ||
|style="text-align:left;" class="anchorlink" | Power On Console [[#power_console|Link]] <br/> (Hold for 1 second to power Off) | |style="text-align:left;" class="anchorlink" | Power On Console [[#power_console|Link]] <br/> (Hold for 1 second to power Off) | ||
| Line 79: | Line 67: | ||
| Pointer Button + Right Trackpad [Left] | | Pointer Button + Right Trackpad [Left] | ||
| F | | F | ||
| + | |- id="power_tv" | ||
| + | |style="text-align:left;" class="anchorlink" | Power TV On/Off [[#power_tv|Link]]<br/> '''''or''''' Open/Close Console Tray | ||
| + | | B | ||
| + | | Pointer Button + B | ||
| + | | Pointer Button + Left Trackpad [Right] | ||
| + | | C | ||
|- id="inventory_menu" | |- id="inventory_menu" | ||
|style="text-align:left;" class="anchorlink" | Inventory Menu [[#inventory_menu|Link]] | |style="text-align:left;" class="anchorlink" | Inventory Menu [[#inventory_menu|Link]] | ||
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| ''Throw it with your hand'' | | ''Throw it with your hand'' | ||
| Z | | Z | ||
| + | |- id="object_action" | ||
| + | |style="text-align:left;" class="anchorlink" | Object Action [[#object_action|Link]] <br/> (While pointing to object) | ||
| + | | A | ||
| + | | Pointer Button + A/X | ||
| + | | Pointer Button + Any Trackpad [Down] | ||
| + | | Spacebar | ||
|- id="change_time" | |- id="change_time" | ||
| − | |style="text-align:left;" class="anchorlink" | Change Time [[#change_time|Link]] <br/> ( | + | |style="text-align:left;" class="anchorlink" | Change Time [[#change_time|Link]] <br/> (While pointing to the clock) |
| DPad [Left/Right] | | DPad [Left/Right] | ||
| Pointer Button + Analog [Left/Right] | | Pointer Button + Analog [Left/Right] | ||
| Line 152: | Line 152: | ||
| | | | ||
|- | |- | ||
| + | |- id="switch_light" | ||
| + | |style="text-align:left;" class="anchorlink" | Switch Light [[#switch_light|Link]] | ||
| + | | Press and hold Both Analogs + Y | ||
| + | | Both Pointer Buttons + B | ||
| + | | Both Pointer Buttons + Right Trackpad [Up] | ||
| + | | Ctrl + 1 | ||
| + | |- | ||
| + | |- id="lock_mouse" | ||
| + | |style="text-align:left;" class="anchorlink" | Lock Mouse Cursor [[#lock_mouse|Link]] | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |` (Backquote) | ||
|} | |} | ||
| − | == | + | == Game Focus Input Mapping (Touch / Vive) == |
EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad. | EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad. | ||
Revision as of 18:55, 17 November 2018
Pointer Button
To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other needed button as explained in the section below, to perform the action.
| Touch | Vive |
|---|---|
| Index Trigger | Grip Button |
Controls
If you need to point someone to a specific control in this page, you can hover it with your cursor and a "Link" will show up. You can then just copy its address and paste it anywhere.
| Control | Gamepad | Touch | Vive | Keyboard/Mouse |
|---|---|---|---|---|
| Movement Link | Analog | Left Analog | Left Trackpad | WASD |
| Teleport Link | Left Analog | Any Analog [Up/Down] | Any Trackpad [Up/Down] | T |
| Snap Turn Link | [LB]/[RB] | Any Analog [Left/Right] | Any Trackpad [Left/Right] | Q/E |
| Power On Console Link (Hold for 1 second to power Off) |
A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
| Focus Input to Console Link | A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
| Unfocus Input from Console Link | Left Analog [Press] + Right Analog [Press] | Left Analog [Press] + Right Analog [Press] | Left Menu + Right Menu | Ctrl + Spacebar |
| Attach Cables Link | Y | Pointer Button + B | Pointer Button + Right Trackpad [Left] | F |
| Power TV On/Off Link or Open/Close Console Tray |
B | Pointer Button + B | Pointer Button + Left Trackpad [Right] | C |
| Inventory Menu Link | Start | Start | Left Menu or Right Menu | Tab |
| Grab object Link | X | Grab it with your hand | Grab it with your hand | X |
| Grab object Link (Keep distance and rotation) |
Hold X | Hold X | ||
| Rotate Grabbed Object Link | Right Analog | Ctrl + Move Mouse | ||
| Rotate Grabbed Object Sideways Link | Left Trigger (Hold) + Right Analog [Left/Right] | Shift + Move Mouse [Left/Right] | ||
| Move object Closer / Farther Link | Left Trigger (Hold) + Right Analog [Up/Down] | Mouse Wheel | ||
| Distance Grab / The Force Link (Hands) |
Pointer Button + Grab Button | Pointer Button + Grip Button | ||
| Drop object Link | X | Release Grab Button | Release Grip Button | X |
| Throw object Link | Right Trigger | Throw it with your hand | Throw it with your hand | Z |
| Object Action Link (While pointing to object) |
A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
| Change Time Link (While pointing to the clock) |
DPad [Left/Right] | Pointer Button + Analog [Left/Right] | Pointer Button + Left Trackpad [Left/Right] | Left/Right |
| Change Time Link (Anywhere) |
Press and hold Both Analogs + DPad [Left/Right] |
Both Pointer Buttons + Analog [Left/Right] | Both Pointer Buttons + Left Trackpad [Left/Right] | Ctrl + Left/Right |
| Toggle Teleport Mode Link | Press and hold Both Analogs + A | Both Pointer Buttons + A | Both Pointer Buttons + Right Trackpad [Down] | |
| Switch Light Link | Press and hold Both Analogs + Y | Both Pointer Buttons + B | Both Pointer Buttons + Right Trackpad [Up] | Ctrl + 1 |
| Lock Mouse Cursor Link | ` (Backquote) |
Game Focus Input Mapping (Touch / Vive)
EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad.
This layout may seem odd, but it was designed with comfort and convenience in mind for the most common systems, in a way that allows you to press all the face buttons at the same time with one hand.
With this you can dash-jump while charging a shot, if your game needs all those buttons being pressed together.
| Simulated Button | Touch | Vive |
|---|---|---|
| A | A | Right Pad Up |
| B | B | Right Trigger |
| X | Back | Right Menu |
| Y | Start | Right Grip |
| Start | Y | Left Menu |
| Select | X | Right Menu |
| Right Shoulder | Left Trigger | Right Pad Right |
| Left Shoulder | Left Analog (Press/Click) | Right Pad Left |
| Left Analog | Left Analog | Left Pad (Click and drag) |
| Right Analog | Right Analog | Left Grip (Hold) + Right Pad (Touch only, don’t click) |
| DPad (For systems without analogs) |
Left Analog | Left Pad |
| DPad (Force on systems with analogs) |
Press/Click Right Analog + Move Left Analog | Left Grip (Hold) + Left Pad (Click and drag) |