Difference between revisions of "Controls"

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| Tab
 
| Tab
 
|- id="grab"
 
|- id="grab"
|style="text-align:left;" class="anchorlink" | Grab object [[#grab|Link]]
+
|style="text-align:left;" class="anchorlink" | Grab Object [[#grab|Link]]
 
| X
 
| X
 
| ''Grab it with your hand''
 
| ''Grab it with your hand''
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| X
 
| X
 
|- id="grab_in_place"
 
|- id="grab_in_place"
|style="text-align:left;" class="anchorlink" | Grab object [[#grab_in_place|Link]] <br/> (Keep distance and rotation)
+
|style="text-align:left;" class="anchorlink" | Grab Object In Place [[#grab_in_place|Link]] <br/> (Keep distance and rotation) <br/>
 +
'''''or''''' Reset Object Rotation
 
| Hold X
 
| Hold X
 
|  
 
|  

Revision as of 19:25, 17 November 2018

Pointer Button

To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other needed button as explained in the section below, to perform the action.

Pointer Button
Touch Vive
Index Trigger Grip Button

Controls

If you need to point someone to a specific control in this page, you can hover it with your cursor and a "Link" will show up. You can then just copy its address and paste it anywhere.

Control Gamepad Touch Vive Keyboard/Mouse
Left Analog Left Analog Left Trackpad WASD
Left Analog Any Analog [Up/Down] Any Trackpad [Up/Down] T
[LB]/[RB] Any Analog [Left/Right] Any Trackpad [Left/Right] Q/E
A Pointer Button + A/X Pointer Button + Any Trackpad [Down] Spacebar
A Pointer Button + A/X Pointer Button + Any Trackpad [Down] Spacebar
Left Analog [Press] + Right Analog [Press] Left Analog [Press] + Right Analog [Press] Left Menu + Right Menu Ctrl + Spacebar
Y Pointer Button + B Pointer Button + Right Trackpad [Left] F
B Pointer Button + B Pointer Button + Left Trackpad [Right] C
Start Start Left Menu or Right Menu Tab
X Grab it with your hand Grab it with your hand X
Hold X Hold X
Right Analog Ctrl + Move Mouse
Left Trigger (Hold) + Right Analog [Left/Right] Shift + Move Mouse [Left/Right]
Left Trigger (Hold) + Right Analog [Up/Down] Mouse Wheel
Pointer Button + Grab Button Pointer Button + Grip Button
X Release Grab Button Release Grip Button X
Right Trigger Throw it with your hand Throw it with your hand Z
A Pointer Button + A/X Pointer Button + Any Trackpad [Down] Spacebar
DPad [Left/Right] Pointer Button + Analog [Left/Right] Pointer Button + Left Trackpad [Left/Right] Left/Right
Press and hold Both Analogs
+ DPad [Left/Right]
Both Pointer Buttons + Analog [Left/Right] Both Pointer Buttons + Left Trackpad [Left/Right] Ctrl + Left/Right
Press and hold Both Analogs + A Both Pointer Buttons + A Both Pointer Buttons + Right Trackpad [Down]
Press and hold Both Analogs + Y Both Pointer Buttons + B Both Pointer Buttons + Right Trackpad [Up] Ctrl + 1
` (Backquote)


Game Focus Input Mapping (Touch / Vive)

EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad.

This layout may seem odd, but it was designed with comfort and convenience in mind for the most common systems, in a way that allows you to press all the face buttons at the same time with one hand.

With this you can dash-jump while charging a shot, if your game needs all those buttons being pressed together.

Simulated Button Touch Vive
A A Right Pad Up
B B Right Trigger
X Back Right Menu
Y Start Right Grip
Start Y Left Menu
Select X Right Menu
Right Shoulder Left Trigger Right Pad Right
Left Shoulder Left Analog (Press/Click) Right Pad Left
Left Analog Left Analog Left Pad (Click and drag)
Right Analog Right Analog Left Grip (Hold) + Right Pad (Touch only, don’t click)
DPad
(For systems without analogs)
Left Analog Left Pad
DPad
(Force on systems with analogs)
Press/Click Right Analog + Move Left Analog Left Grip (Hold) + Left Pad (Click and drag)