Difference between revisions of "Controls"

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This page will show you the button mapping for each action, but to actually learn when and how to use them, you'll need to check [[How To Play]].
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 +
Think of this page as more of a '''dictionary''', and the actual book is the [[How To Play]] page.
 +
 
__TOC__
 
__TOC__
  
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If you need to point someone to a specific control in this page, you can hover it with your cursor and a "Link" will show up. You can then just copy its address and paste it anywhere.
 
If you need to point someone to a specific control in this page, you can hover it with your cursor and a "Link" will show up. You can then just copy its address and paste it anywhere.
  
{| class="wikitable table-anchor-highlight" style="text-align:center;"
+
{| class="wikitable table-anchor-highlight" style="text-align:center;;"
 +
 
 
!style="width: 250px;"|Control
 
!style="width: 250px;"|Control
 
!|Gamepad
 
!|Gamepad
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!|Keyboard/Mouse
 
!|Keyboard/Mouse
 
|- id="movement"
 
|- id="movement"
|style="text-align:left;" class="anchorlink" | Movement [[#movement|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Movement [[#movement|Link]]
 
| Left Analog
 
| Left Analog
 
| Left Analog
 
| Left Analog
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| WASD
 
| WASD
 
|- id="teleport"
 
|- id="teleport"
|style="text-align:left;" class="anchorlink" | Teleport [[#teleport|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Teleport [[#teleport|Link]]
 
| Left Analog
 
| Left Analog
 
| Any Analog [Up/Down]
 
| Any Analog [Up/Down]
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| T
 
| T
 
|- id="snap_turn"
 
|- id="snap_turn"
|style="text-align:left;" class="anchorlink" | Snap Turn [[#snap_turn|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Snap Turn [[#snap_turn|Link]]
 
| [LB]/[RB]
 
| [LB]/[RB]
 
| Any Analog [Left/Right]
 
| Any Analog [Left/Right]
 
| Any Trackpad [Left/Right]
 
| Any Trackpad [Left/Right]
 
| Q/E
 
| Q/E
 +
|- id="camera"
 +
|style="text-align:left; padding: 1em" class="anchorlink" | Camera (Desktop mode) [[#camera|Link]]
 +
| Right Analog
 +
|
 +
|
 +
| Move Mouse
 
|- id="power_console"
 
|- id="power_console"
|style="text-align:left;" class="anchorlink" | Power On Console [[#power_console|Link]] <br/> (Hold for 1 second to power Off)
+
|style="text-align:left; padding: 1em" class="anchorlink" | Power On Console [[#power_console|Link]] <br/> (Hold for 1 second to power Off)
 
| A
 
| A
 
| Pointer Button + A/X
 
| Pointer Button + A/X
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| Spacebar
 
| Spacebar
 
|- id="focus_input"
 
|- id="focus_input"
|style="text-align:left;" class="anchorlink" | Focus Input to Console [[#focus_input|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Focus Input to Console [[#focus_input|Link]]
 
| A
 
| A
 
| Pointer Button + A/X
 
| Pointer Button + A/X
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| Spacebar
 
| Spacebar
 
|- id="unfocus_input"
 
|- id="unfocus_input"
|style="text-align:left;" class="anchorlink" | Unfocus Input from Console [[#unfocus_input|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Unfocus Input from Console [[#unfocus_input|Link]]
 
| Left Analog [Press] + Right Analog [Press]
 
| Left Analog [Press] + Right Analog [Press]
 
| Left Analog [Press] + Right Analog [Press]
 
| Left Analog [Press] + Right Analog [Press]
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| Ctrl + Spacebar
 
| Ctrl + Spacebar
 
|- id="attach_cable"
 
|- id="attach_cable"
|style="text-align:left;" class="anchorlink" | Attach Cables [[#attach_cable|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Attach Cables [[#attach_cable|Link]]
 
| Y
 
| Y
 
| Pointer Button + B
 
| Pointer Button + B
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| F
 
| F
 
|- id="toggle_tv_or_tray"
 
|- id="toggle_tv_or_tray"
|style="text-align:left;" class="anchorlink" | Power TV On/Off [[#toggle_tv_or_tray|Link]]<br/> '''''or''''' Open/Close Console Tray
+
|style="text-align:left; padding: 1em" class="anchorlink" | Power TV On/Off [[#toggle_tv_or_tray|Link]]<br/> '''''or''''' Open/Close Console Tray
 
| B
 
| B
 
| Pointer Button + B
 
| Pointer Button + B
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| C
 
| C
 
|- id="inventory_menu"
 
|- id="inventory_menu"
|style="text-align:left;" class="anchorlink" | Inventory Menu [[#inventory_menu|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Inventory Menu [[#inventory_menu|Link]]
 
| Start
 
| Start
 
| Start
 
| Start
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| Tab
 
| Tab
 
|- id="grab"
 
|- id="grab"
|style="text-align:left;" class="anchorlink" | Grab Object [[#grab|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Grab Object [[#grab|Link]]
 
| X
 
| X
 
| ''Grab it with your hand''
 
| ''Grab it with your hand''
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| X
 
| X
 
|- id="grab_in_place"
 
|- id="grab_in_place"
|style="text-align:left;" class="anchorlink" | Grab Object In Place [[#grab_in_place|Link]] <br/> (Keep distance and rotation) <br/>
+
|style="text-align:left; padding: 1em" class="anchorlink" | Grab Object In Place [[#grab_in_place|Link]] <br/> (Keep distance and rotation) <br/>
 
'''''or''''' Reset Object Rotation
 
'''''or''''' Reset Object Rotation
 
| Hold X
 
| Hold X
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| Hold X
 
| Hold X
 
|- id="rotate"
 
|- id="rotate"
|style="text-align:left;" class="anchorlink" | Rotate Grabbed Object [[#rotate|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Rotate Grabbed Object [[#rotate|Link]]
| Right Analog
+
| Right Analog <br/> (+ [LB] for desktop mode)
 
|  
 
|  
 
|  
 
|  
 
| Ctrl + Move Mouse
 
| Ctrl + Move Mouse
 
|- id="rotate_sideways"
 
|- id="rotate_sideways"
|style="text-align:left;" class="anchorlink" | Rotate Grabbed Object Sideways [[#rotate_sideways|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Rotate Grabbed Object Sideways [[#rotate_sideways|Link]]
 
| Left Trigger (Hold) + Right Analog [Left/Right]
 
| Left Trigger (Hold) + Right Analog [Left/Right]
 
|  
 
|  
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| Shift + Move Mouse [Left/Right]
 
| Shift + Move Mouse [Left/Right]
 
|- id="move_closer_farther"
 
|- id="move_closer_farther"
|style="text-align:left;" class="anchorlink" | Move object Closer / Farther [[#move_closer_farther|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Move object Closer / Farther [[#move_closer_farther|Link]]
 
| Left Trigger (Hold) + Right Analog [Up/Down]
 
| Left Trigger (Hold) + Right Analog [Up/Down]
 
|  
 
|  
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| Mouse Wheel
 
| Mouse Wheel
 
|- id="distance_grab"
 
|- id="distance_grab"
|style="text-align:left;" class="anchorlink" | Distance Grab / The Force [[#distance_grab|Link]] <br/> (Hands)
+
|style="text-align:left; padding: 1em" class="anchorlink" | Distance Grab / The Force [[#distance_grab|Link]] <br/> (Hands)
 
|
 
|
 
| Pointer Button + Grab Button
 
| Pointer Button + Grab Button
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|
 
|
 
|- id="drop"
 
|- id="drop"
|style="text-align:left;" class="anchorlink" | Drop object [[#drop|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Drop object [[#drop|Link]]
 
| X
 
| X
 
| Release Grab Button
 
| Release Grab Button
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| X
 
| X
 
|- id="throw"
 
|- id="throw"
|style="text-align:left;" class="anchorlink" | Throw object [[#throw|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Throw object [[#throw|Link]]
 
| Right Trigger
 
| Right Trigger
 
| ''Throw it with your hand''
 
| ''Throw it with your hand''
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| Z
 
| Z
 
|- id="object_action"
 
|- id="object_action"
|style="text-align:left;" class="anchorlink" | Object Action [[#object_action|Link]] <br/> (While pointing to object)
+
|style="text-align:left; padding: 1em" class="anchorlink" | Object Action [[#object_action|Link]] <br/> (While pointing to object)
 
| A
 
| A
 
| Pointer Button + A/X
 
| Pointer Button + A/X
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| Spacebar
 
| Spacebar
 
|- id="change_time"
 
|- id="change_time"
|style="text-align:left;" class="anchorlink" | Change Time [[#change_time|Link]] <br/> (While pointing to the clock)
+
|style="text-align:left; padding: 1em" class="anchorlink" | Change Time [[#change_time|Link]] <br/> (While pointing to the clock)
 
| DPad [Left/Right]
 
| DPad [Left/Right]
 
| Pointer Button + Analog [Left/Right]
 
| Pointer Button + Analog [Left/Right]
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| Left/Right
 
| Left/Right
 
|- id="change_time_shortcut"
 
|- id="change_time_shortcut"
|style="text-align:left;" class="anchorlink" | Change Time [[#change_time_shortcut|Link]] <br/> (Anywhere)
+
|style="text-align:left; padding: 1em" class="anchorlink" | Change Time [[#change_time_shortcut|Link]] <br/> (Anywhere)
 
| Press and hold Both Analogs <br/> + DPad [Left/Right]
 
| Press and hold Both Analogs <br/> + DPad [Left/Right]
 
| Both Pointer Buttons + Analog [Left/Right]
 
| Both Pointer Buttons + Analog [Left/Right]
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| Ctrl + Left/Right
 
| Ctrl + Left/Right
 
|- id="toggle_teleport"
 
|- id="toggle_teleport"
|style="text-align:left;" class="anchorlink" | Toggle Teleport Mode [[#toggle_teleport|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Toggle Teleport Mode [[#toggle_teleport|Link]]
 
| Press and hold Both Analogs + A
 
| Press and hold Both Analogs + A
 
| Both Pointer Buttons + A
 
| Both Pointer Buttons + A
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|-
 
|-
 
|- id="switch_light"
 
|- id="switch_light"
|style="text-align:left;" class="anchorlink" | Switch Light [[#switch_light|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Switch Light [[#switch_light|Link]]
 
| Press and hold Both Analogs + Y
 
| Press and hold Both Analogs + Y
 
| Both Pointer Buttons + B
 
| Both Pointer Buttons + B
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|-
 
|-
 
|- id="lock_mouse"
 
|- id="lock_mouse"
|style="text-align:left;" class="anchorlink" | Lock Mouse Cursor [[#lock_mouse|Link]]
+
|style="text-align:left; padding: 1em" class="anchorlink" | Lock Mouse Cursor [[#lock_mouse|Link]]
 
|
 
|
 
|
 
|

Revision as of 01:00, 29 November 2018

This page will show you the button mapping for each action, but to actually learn when and how to use them, you'll need to check How To Play.

Think of this page as more of a dictionary, and the actual book is the How To Play page.

Pointer Button

To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other needed button as explained in the section below, to perform the action.

Pointer Button
Touch Vive
Index Trigger Grip Button

Controls

If you need to point someone to a specific control in this page, you can hover it with your cursor and a "Link" will show up. You can then just copy its address and paste it anywhere.

Control Gamepad Touch Vive Keyboard/Mouse
Left Analog Left Analog Left Trackpad WASD
Left Analog Any Analog [Up/Down] Any Trackpad [Up/Down] T
[LB]/[RB] Any Analog [Left/Right] Any Trackpad [Left/Right] Q/E
Right Analog Move Mouse
A Pointer Button + A/X Pointer Button + Any Trackpad [Down] Spacebar
A Pointer Button + A/X Pointer Button + Any Trackpad [Down] Spacebar
Left Analog [Press] + Right Analog [Press] Left Analog [Press] + Right Analog [Press] Left Menu + Right Menu Ctrl + Spacebar
Y Pointer Button + B Pointer Button + Right Trackpad [Left] F
B Pointer Button + B Pointer Button + Left Trackpad [Right] C
Start Start Left Menu or Right Menu Tab
X Grab it with your hand Grab it with your hand X
Hold X Hold X
Right Analog
(+ [LB] for desktop mode)
Ctrl + Move Mouse
Left Trigger (Hold) + Right Analog [Left/Right] Shift + Move Mouse [Left/Right]
Left Trigger (Hold) + Right Analog [Up/Down] Mouse Wheel
Pointer Button + Grab Button Pointer Button + Grip Button
X Release Grab Button Release Grip Button X
Right Trigger Throw it with your hand Throw it with your hand Z
A Pointer Button + A/X Pointer Button + Any Trackpad [Down] Spacebar
DPad [Left/Right] Pointer Button + Analog [Left/Right] Pointer Button + Left Trackpad [Left/Right] Left/Right
Press and hold Both Analogs
+ DPad [Left/Right]
Both Pointer Buttons + Analog [Left/Right] Both Pointer Buttons + Left Trackpad [Left/Right] Ctrl + Left/Right
Press and hold Both Analogs + A Both Pointer Buttons + A Both Pointer Buttons + Right Trackpad [Down]
Press and hold Both Analogs + Y Both Pointer Buttons + B Both Pointer Buttons + Right Trackpad [Up] Ctrl + 1
` (Backquote)


Game Focus Input Mapping (Touch / Vive)

EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad.

This layout may seem odd, but it was designed with comfort and convenience in mind for the most common systems, in a way that allows you to press all the face buttons at the same time with one hand.

With this you can dash-jump while charging a shot, if your game needs all those buttons being pressed together.

Simulated Button Touch Vive
A A Right Pad Up
B B Right Trigger
X Back Right Menu
Y Start Right Grip
Start Y Left Menu
Select X Right Menu
Right Shoulder Left Trigger Right Pad Right
Left Shoulder Left Analog (Press/Click) Right Pad Left
Left Analog Left Analog Left Pad (Click and drag)
Right Analog Right Analog Left Grip (Hold) + Right Pad (Touch only, don’t click)
DPad
(For systems without analogs)
Left Analog Left Pad
DPad
(Force on systems with analogs)
Press/Click Right Analog + Move Left Analog Left Grip (Hold) + Left Pad (Click and drag)